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According to the report, the war in Ukraine has become a focal point for military innovation. One of them is the use of "video game incentives" to improve the effectiveness of the armed forces in the fight against the Russian invasion, writes The Economist ."The system ensures that successful drone operators receive new drones before their less effective counterparts. This process is now being modernized with what Mykhailo Fedorov, Ukraine's Minister of Digital Transformation, has called "Amazon for the military" - a scheme that allows units to buy combat gear with points earned by destroying Russian vehicles and other targets.
The report said that it is noted that the term "gamification", which emerged in the early 2000s, is used in many areas, namely from healthcare and customer loyalty programs to education and workplace productivity."Participants accumulate points; leaderboards, progress indicators, levels and badges are common. In some cases, points can be converted into rewards that go beyond the pleasure of "winning" as defined by the game," the publication emphasized.Gamification entered the drone war in August 2024, when the government's drone procurement initiative, the "Drone Army," launched a "bonus" system.
In addition to the report, drone warfare lends itself well to gamification because all kills are recorded by the same drone cameras used to fly aircraft, and there is already a system in place to register them. Once a drone kill is registered, identified and confirmed, it is worth a certain number of points depending on the military value of the target destroyed," The Economist noted.This means that a drone operator who destroys a T-90M tank with a disposable drone will earn enough points to earn his unit 15 more drones. This system incentivizes operators to seek out high-value targets.At the same time, as the publication writes, despite the fact that Ukraine produced 1.5 million drones last year, there are never enough of them.
The Ukrainian troops are bright. Hoping they will wi in the war.
Watch the report via the link.
The report said that it is noted that the term "gamification", which emerged in the early 2000s, is used in many areas, namely from healthcare and customer loyalty programs to education and workplace productivity."Participants accumulate points; leaderboards, progress indicators, levels and badges are common. In some cases, points can be converted into rewards that go beyond the pleasure of "winning" as defined by the game," the publication emphasized.Gamification entered the drone war in August 2024, when the government's drone procurement initiative, the "Drone Army," launched a "bonus" system.
In addition to the report, drone warfare lends itself well to gamification because all kills are recorded by the same drone cameras used to fly aircraft, and there is already a system in place to register them. Once a drone kill is registered, identified and confirmed, it is worth a certain number of points depending on the military value of the target destroyed," The Economist noted.This means that a drone operator who destroys a T-90M tank with a disposable drone will earn enough points to earn his unit 15 more drones. This system incentivizes operators to seek out high-value targets.At the same time, as the publication writes, despite the fact that Ukraine produced 1.5 million drones last year, there are never enough of them.
The Ukrainian troops are bright. Hoping they will wi in the war.
Watch the report via the link.